
61.2 MB
Android 4.0+
297
Verified safeScanned with ClamAV, APKiD, and Quark-Engine. No threats detected.
What's New
🌍 Campaign & World
- Completely overhauled the Serpo campaign sectors and tech tree; main sectors are now adjacent to each other.
- Implemented sector icons on the planet map.
- Adjusted the sector attack mechanism.
- Adjusted the dark areas of Serpo to emit light dynamically based on the state of player/enemy buildings.
- Adjusted the main sectors of Serpo to require research of the "Next-Gen Core" to unlock, preventing "tech skipping."
- Added "Unfinished Areas" to Serpo (currently procedurally generated placeholders, to be replaced by player-made maps later).
⚔️ RTS & Units
- Adjusted the "Select All Units" command to exclude the Omura unit.
- Added new RTS commands for units to perform various action modes.
- Adjusted mining units to allow commands to mine multiple specified ores simultaneously.
- Optimized enemy wave AI to detect and avoid unit congestion.
🛠️ Editor & Development
- Improved the map editor to display more precise terrain previews.
- Added Serpo-specific metal floor textures (to be used in new campaign maps later).
- Added custom map-specific colored floor/wall blocks.
- Added character floors.
- Added a setting option to detach camera locking.
- Added a unit collision box debug key.
- Added a "Core Auto-Fill Items" rule option.
- Added the ability to set enemy wave spawn points via the core in the map editor.
⚖️ Balance & Gameplay
- Nerfed Arc damage against shields.
- Adjusted flying units: crash damage reduced by 50%, and wreckage health reduced by 75%.
- Adjusted Mass Driver projectile damage/explosion effects to depend on the properties of the transported item.
- Adjusted Erekir's balance to optimize its payload transportation.
- Adjusted the Foreshadow to grant temporary invincibility to missiles upon launch.
🐛 Fixes & QoL
- Fixed mining units sometimes flying too far from the core to search for minerals.
- Fixed game crashes caused by explosion generation logic errors.
- Fixed redundant dependency prompts repeatedly popping up when multiple mods are installed.
- Fixed legged units accidentally drowning due to pathfinding errors.
- Fixed unclickable buttons on some building tech trees.
- Fixed visual terrain tearing issues on Serpo (and mod planets).
- Fixed logic-controlled units reverting to an unselectable state.
- Fixed the logic display border offset compensation (now consistent with standard displays).
💻 Platform & Features
- Added support for reading logic strings and information block characters.
- Added logic read/write canvas block functionality.
- Added logic ternary selection operations.
- Adjusted text alignment to use constant variables (deprecated the old static instruction fields).
- Added the Steam achievement "Kill a unit with a Mass Driver."
- Public server lists will automatically cache to local files when the network is unstable.
- Added experimental keyboard and mouse controls for iOS (Note: Right-click functionality is not yet supported).
- Potential Issue: Java mods on Android devices may fail to load due to new security requirements.
Description
A free and open source tower defence game.
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