
Size
61.81 MB
Android
4.0+
Downloads
53
Security Scan
Not Scanned
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Screenshots


What's New
Fixed a variety of issues with unit & block cost multiplier rules
Fixed many various crashes
Fixed various Steam achievements not triggering
Fixed pathfinding not being able to path through solid enemy blocks
Fixed naval units sometimes attempting to pathfind through land
Fixed game data not exporting with large saves on iOS
Fixed water tiles with space background resulting in a black background
Fixed internal legacy blocks being logic constants
Fixed power node double-click leading to interaction rate limit triggering
Fixed units sometimes being unkillable
Fixed units with long paths sometimes recalculating forever
Fixed serious issue with player units getting bugged in certain maps with puddles
Fixed Neoplasia reactor sometimes not exploding
Fixed units randomly dying when hitting corners
Fixed piercing bullets permaturely hitting blocks "under" bullets
Fixed missiles dealing double damage to units
Fixed FPS not limiting accurately
Added setting to disable all lighting
Added logic unit autoPathfind command (default wave pathfinding)
Made logic unbind command set @unit to null
Made "any" environment accessible outside of sandbox
Made payload loaders no longer accept inputs from payload unloaders
Added logic sensors for shields, content ID (inverse of lookup command)
Added logic particle effect instruction
Added logic sync instruction
Setting factory output points now updates "last accessed"
Disabled team switching menu in multiplayer outside of sandbox/PvP
Decreased canvas block silicon cost slightly
Scathe ammo usage decreased to 15
Buffed Precept unit
Description
Mindustry: A sandbox tower-defense game (F-Droid build)
Create elaborate supply chains of conveyor belts to feed ammo into your turrets, produce materials to use for building, and defend your structures from waves of enemies. Play with your friends in cross-platform multiplayer co-op games, or challenge them in team-based PvP matches.
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