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Godot Editor 3 (debug)

Godot Editor 3 (debug)

12 downloads

Uploaded by
Silent Miqo
Version
3.7.0.dev (build 30700100) 
Size
58.0 MiB
Publish Date
2025-01-28
Category
Tools
Package
org.godotengine.editor.v3.debug
Minimum OS
Android 4.4
SHA1
c8a4be240a96bc0c9d547dbc9d416cb3edf01bf6
Description
This flavor of Godot 3.x engine is made to accommodate large open-world 3D games. This fork is regularly synchronized with 3.x branch. WARNING! This 3.x fork build DOES NOT implement hard-coded logarithmic depth buffer anymore. The reason to not to implement this solution is to give users the ability to implement it in their shader materials if needed. Another reason lies in the fact that hard-coded logarithmic depth buffer breaks all depth-related effects and shading. You can use logarithmic depth in your spatial shaders to achieve rendering at extreme distances without z-fighting. Keep in mind that this may break some depth-related effects and shadow-casting.

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