AI summary
OpenMW 0.51 Android port of The Elder Scrolls III: Morrowind with modern shaders, gamepad support, and mod compatibility. Features OMWFX post-processing including WetWorld, RainLens, Godrays, Bloom and Lens Flare. Requires original game data files.
Generated by AI. May contain inaccuracies.
About this app
This project is an OpenMW Android and ChromeOS port for The Elder Scrolls III: Morrowind. It is based on the CaveBros openmw-android project and extends it with OpenMW 0.51, additional Android/ChromeOS improvements and enhanced post-processing shaders. This is not meant to be the umpteenth OpenMW port; rather, this fork is about continuing the clear and simple launcher user interface of the CaveBros port, combined with a more up-to-date OpenMW base and more modern shaders.
The goal is a clean, controller-friendly Morrowind experience on Android handhelds, tablets and ChromeOS while staying close to the upstream OpenMW engine.
⚔️ Highlights ⚙️ OpenMW 0.51.0 Final engine integrated into the Android port 📱 Optimized for Android handhelds, tablets, TV devices and ChromeOS 🎮 Improved gamepad, touch, keyboard and physical mouse support 🖥️ Extended launcher with direct access to gameplay, visual, shadow, interface and engine settings 📐 Configurable resolution, UI scaling, framerate and performance options 🌑 Android-compatible dynamic shadows with selectable quality and distance presets 🎨 Four shader presets: Original, Modified, Zesterer and OMWFX ✨ Enhanced OMWFX post-processing with WetWorld, RainLens, Godrays, Bloom and Lens Flare 🧩 Support for mods, custom data files, shader presets and environment flags 🔧 Android-specific fixes for GLES2/GL4ES, post-processing and depth handling
About this version
- Version
- 0.51.0-05 (5105)
- Size
- 42.09 MB
- Requires Android
- 5.0
- Target SDK
- 21
- Architecture
- arm64-v8a
- Downloads
- 11
- Updated
- Aug 23, 2026
- Package
- com.ast.openmw
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