Dolphin |MMJR2|

Open sourceExclusive
No reviews reviews
8.9K
downloads
5.0
android

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About this app

Dolphin MMJR is a fork of Dolphin for Android, which in turn is based off the original Dolphin MMJ fork by Weihuoya. Like its predecessor, MMJR focuses on performance and is optimised more for low-end devices at the cost of emulation accuracy.

What's new

v2.2.000May 25, 2024
  • Dolphin MMJR2 VBI 2.2.000
  • Changelog: • updated NDK to 25.1.8937393 • updated Android libraries • Java 11 bytecode is now enabled across project • code cleanup and refactoring • minor fixes to JitArm64 • unitialized XFB color changed from pink/magenta/fuchsia to black, making rendering artifacts with "Store XFB copies to Texture only" less noticeable • exposed "Store XFB Copies to Texture only" speedhack in Quick settings menu • exposed "Show FPS" in the Quick settings menu • fixed misaligned OSD messages • hopefully fixed a throttle bug that made game run at super fast speed after loading state • removed Autoupdater from the UI, it wasn´t working anyway • added an option to force linear texture filtering and exposed it in the Android settings • added sharp bilinear postprocessing shader • added integer scaling shader • implemented PPC Data Cache (currently not exposed in Android UI - kills performance) • implemented CPU Vertex Culling (Graphics Settings->Advanced) - auto-enabled in Metroid Prime and Twilight Princess • Skylanders Portal support is now in the core (but not exposed in Android due to missing Android UI) • less confusing version information in the main menu • other minor fixes and changes

About this version

Version
2.2.000 (17267)
Size
16.37 MB
Requires Android
5.0
Target SDK
21
Downloads
8.9K
Updated
May 25, 2024
Package
org.dolphinemu.mmjr

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