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About this app
Run in Android environments where puzzles make sense: phones, tablets, Chromebooks, maybe TVs, not watches or cars.
Provide the same puzzle collection that the upstream project provides for other platforms.
Provide appropriate controls for Android environments, e.g. on-screen buttons and the use of long-press instead of right-click.
Provide appropriate display adjustments for mobile use-cases, e.g. night mode, and minor changes to the recommended sizes of puzzles.
Run completely offline, including the documentation, and with minimum required permissions.
Follow Android conventions: implicit saving of games in progress, standard settings screen with immediate apply, etc.
Make it easy to exchange saved puzzle states with other users and other platforms.
Potential/experimental goals, that could exist on Android before potentially being included upstream later:
Accessibility improvements relative to upstream.
Translate the Puzzles into more languages: first fix issue #1 properly to allow translating strings that come from C, which is most of them. I don't yet know how to fix that, and I don't recommend starting work on any translations until it's fixed.
Make it easier to have multiple states of the same game in progress, without having to manage files.
What's new
- Now available on Google Play.
- Fix a crash in Net
About this version
- Version
- 2024-03-29-2245-fd304c53 (146)
- Size
- 8.93 MB
- Requires Android
- 5.0
- Target SDK
- 21
- Downloads
- 51
- Updated
- Sep 20, 2024
- Package
- name.boyle.chris.sgtpuzzles
Ratings & reviews
- 50
- 40
- 30
- 20
- 10

