AI summary
Native Android port of Star Trek: Klingon Honor Guard (1998) with a from-scratch Vulkan renderer, on-device FMV cutscenes, and touch/gamepad controls. Requires a retail copy of the game; no game data is included.
Generated by AI. May contain inaccuracies.
About this app
A native Android port of Star Trek: Klingon Honor Guard (1998), the Unreal Engine 1 first-person shooter. It boots to the menu and plays real missions end-to-end on-device, with a from-scratch Vulkan renderer, on-device FMV cutscenes, and both on-screen touch controls and full gamepad support. Runs on 32-bit and 64-bit ARM.
The engine base is fgsfdsfgs/UE1 (a UE1 v200 source port) on the Andiweli/Unreal-Android Android bring-up, surgically adapted to be binary-compatible with KHG's build-219 fork of the engine. The renderer is a new Vulkan render device written against the build-219 URenderDevice interface, informed by the UT99 Vulkan driver.
No game data is included. You need your own retail copy of Klingon Honor Guard (original CD + patches, or an existing PC install) and you supply its data files yourself.
Features Vulkan renderer — a from-scratch VulkanDrv render device draws the 3D BSP world with baked lightmaps, Gouraud-shaded characters/meshes, translucency, and the 2D HUD/menu at ~60 fps. This is the only renderer; there is no OpenGL ES path. Runs across common mobile Vulkan drivers, including Mali (with driver-specific renderer workarounds) and Adreno. On-device FMV — the intro movie, the MicroProse splash, mission briefings, and the decorated Klingon comm-frame cutscenes all decode and play through a bundled LGPL FFmpeg build. Save / load — saving and loading game state works through the engine's hub/save system. Touch screen controls and external gamepad support — a console-FPS-style gamepad layout with ini-tunable stick sensitivity and a low-latency right-stick look filter. Handheld-friendly UI — semi scalable 2D fonts and HUD for small high-DPI screens. In-app data import — if no game data is found at launch, the app lets you pick your retail Unreal data folder or a ZIP of it with the system file picker and copies it into place. No storage permission is required.
Requirements Android 6.0+ (API 23) with Vulkan support, on 32-bit (armeabi-v7a) or 64-bit (arm64-v8a) ARM. The APK carries both builds and installs the right one automatically; saves work on either. A retail copy of Star Trek: Klingon Honor Guard. You need its System, Maps, Textures, Sounds, and Music directories, plus the .avi movie files from System/. Controls: on-screen touch controls are enabled by default (move stick, look, fire / alt / jump / crouch / switch, a MENU button, and Back → menu). A physical gamepad is fully supported and rebindable in-game, but not required.
About this version
- Version
- 0.9.6 (10)
- Size
- 7.01 MB
- Requires Android
- 6.0
- Target SDK
- 23
- Architecture
- arm64-v8a, armeabi-v7a
- Downloads
- 5
- Updated
- Jul 17, 2026
- Package
- com.khg.android
Ratings & reviews
- 50
- 40
- 30
- 20
- 10